advanced search

Username:    Password:   

"Contact Call" Rule    Goto page 1, 2  Next
Post new topic   Reply to topic    LS-ultimate.com Forum Index -> Forum
View previous topic :: View next topic  
Author Message
Champagne



Joined: 05 Nov 2003
Posts: 1104
Location: Fayetteville

PostPosted: Tue, 06.19.12 9:45 am    Post subject: "Contact Call" Rule Reply with quote

Add it to your arsenal, and let the old people bitching begin:

Contact Call - If contact occurs between the thrower and marker that would constitute a foul under XVI.H.3.a but the thrower does not release the disc, "contact" may be called. Play does not stop and the marker resumes the stall count at "one". Other than resetting the stall count to "one" after the first instance, the "contact" call is treated as any other marking violation. The marker may contest the "contact" call by calling "violation", which stops play. If the thrower calls "contact" after beginning the throwing motion and subsequently releases the disc, it is treated as if the thrower called "foul".
_________________
Jon Champagne (Lil' Bubbles)
Champspratt.blogspot.com


-Faded, oh so faded. Like a memory gone, there's no recollection. - Ben Harper
-Friendship is like pissing your pants. Everyone can see it, but only you can feel its warmth.
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Chuck



Joined: 26 Mar 2009
Posts: 519
Location: Bentonville

PostPosted: Tue, 06.19.12 10:08 am    Post subject: Reply with quote

They tried this out at MLC last fall, but that was the last I heard of it.
Has this been officially adopted by USUA?
_________________
My (first) board game funded for ~$28,000 on Kickstarter last summer!
Back to top
View user's profile Send private message AIM Address
Champagne



Joined: 05 Nov 2003
Posts: 1104
Location: Fayetteville

PostPosted: Tue, 06.19.12 11:33 am    Post subject: Reply with quote

Yeah, part of the supplementals to the rules for this series.
_________________
Jon Champagne (Lil' Bubbles)
Champspratt.blogspot.com


-Faded, oh so faded. Like a memory gone, there's no recollection. - Ben Harper
-Friendship is like pissing your pants. Everyone can see it, but only you can feel its warmth.
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Thebendsend



Joined: 08 Mar 2008
Posts: 105

PostPosted: Tue, 06.19.12 12:57 pm    Post subject: Reply with quote

Yeah, I like it, it lessens the incentive for people to draw fouls with their pivots and fakes.
Back to top
View user's profile Send private message
kdoe



Joined: 06 Apr 2003
Posts: 2090

PostPosted: Tue, 06.19.12 3:01 pm    Post subject: Reply with quote

How do you figure? I can still call a foul if I want instead of "Contact". I think its good too b/c it makes the mark back off, but I don't understand your point at all Ben.
Back to top
View user's profile Send private message Send e-mail AIM Address
Thebendsend



Joined: 08 Mar 2008
Posts: 105

PostPosted: Tue, 06.19.12 11:17 pm    Post subject: Reply with quote

Sure there's still incentive, but I think fresh stall count AND a stoppage of play is much more beneficial to the offense than a fresh stall count. Also there are just way fewer stoppages of play.
Back to top
View user's profile Send private message
ROCOBaller



Joined: 22 Sep 2005
Posts: 2079
Location: your mom's house

PostPosted: Wed, 06.20.12 6:38 am    Post subject: Reply with quote

it is designed to have less stoppages

i'd argue stoppage of play benefits the defense more than offense
_________________
i am a princess. meow

i tend to think of myself as one woman wolf pack
Back to top
View user's profile Send private message Visit poster's website
kdoe



Joined: 06 Apr 2003
Posts: 2090

PostPosted: Wed, 06.20.12 8:02 am    Post subject: Reply with quote

Thebendsend wrote:
Sure there's still incentive, but I think fresh stall count AND a stoppage of play is much more beneficial to the offense than a fresh stall count. Also there are just way fewer stoppages of play.


Ya but the offense can still just call a foul if they want and stop play. The Contact rule is made so that the offense doesn't lose its flow but still allow the thrower to call something early in the count.
Back to top
View user's profile Send private message Send e-mail AIM Address
Chuck



Joined: 26 Mar 2009
Posts: 519
Location: Bentonville

PostPosted: Wed, 06.20.12 8:23 am    Post subject: Reply with quote

ROCOBaller wrote:
it is designed to have less stoppages

i'd argue stoppage of play benefits the defense more than offense

+1
Edit, since apparently that was confusing...
"I agree with each statement that you make, April, and give you one imaginary satisfaction point."


Last edited by Chuck on Wed, 06.20.12 10:12 am; edited 2 times in total
Back to top
View user's profile Send private message AIM Address
cmohr



Joined: 29 May 2012
Posts: 96
Location: Fayetteville

PostPosted: Wed, 06.20.12 9:59 am    Post subject: Reply with quote

I dont get the +1 and -1 karma claps/slaps if the board doesnt actually have that feature. I'll probably get some -1's for this, so smite away you mighty smitiers.

Anyone know that reference?
Back to top
View user's profile Send private message
Thebendsend



Joined: 08 Mar 2008
Posts: 105

PostPosted: Wed, 06.20.12 1:15 pm    Post subject: Reply with quote

Ya but the offense can still just call a foul if they want and stop play. The Contact rule is made so that the offense doesn't lose its flow but still allow the thrower to call something early in the count.[/quote]

I was under the impression that the offense can only call a foul if they release the disc (not sure if that's true) if that's the case, you run the risk of having a foul call overturned. I dunno though, all this rule stuff is above my head!
Back to top
View user's profile Send private message
kdoe



Joined: 06 Apr 2003
Posts: 2090

PostPosted: Wed, 06.20.12 11:51 pm    Post subject: Re: "Contact Call" Rule Reply with quote

Champagne wrote:
Add it to your arsenal, and let the old people bitching begin:

Contact Call - If contact occurs between the thrower and marker that would constitute a foul under XVI.H.3.a but the thrower does not release the disc, "contact" may be called.


In the rules it says "contact" may be called, but foul is still in the rulebooks. You played with these rules in more games than anyone else though so....

I could see most teams just telling their teammates to always call Contact though, b/c they don't like calling fouls early in the stall count that messes with their flow.
Back to top
View user's profile Send private message Send e-mail AIM Address
Elvin



Joined: 17 Apr 2008
Posts: 1246
Location: The Science Department's big Oppenheimer Pinata Party

PostPosted: Thu, 06.21.12 8:13 am    Post subject: Reply with quote

cmohr wrote:
I dont get the +1 and -1 karma claps/slaps if the board doesnt actually have that feature. I'll probably get some -1's for this, so smite away you mighty smitiers.

Anyone know that reference?


+1, nice bro
_________________
It's hard to get a table for one at Chucky Cheese when you look like I do....Oh, you're out of that? Then just give me Vice President of Ultimate Frisbee.
Back to top
View user's profile Send private message Send e-mail AIM Address
ROCOBaller



Joined: 22 Sep 2005
Posts: 2079
Location: your mom's house

PostPosted: Thu, 06.21.12 11:35 am    Post subject: Reply with quote

i feel this rule is going to quickly become a cheap way for unspirited throwers to get a fresh stall count. if the marker contests the contact call, the play stops, but then what happens?
_________________
i am a princess. meow

i tend to think of myself as one woman wolf pack


Last edited by ROCOBaller on Thu, 06.21.12 12:47 pm; edited 1 time in total
Back to top
View user's profile Send private message Visit poster's website
Jacob



Joined: 13 May 2003
Posts: 1714

PostPosted: Thu, 06.21.12 12:31 pm    Post subject: Reply with quote

You can't call contact when the hard cap is on.
_________________
Bitches, Leave.
Robocop
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    LS-ultimate.com Forum Index -> Forum GMT - 6 Hours
Goto page 1, 2  Next
Page 1 of 2

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

Designed by: Powered by: © 2001, 2002 phpBB Group